My suggestion most often is to go with the coarsest mesh count you can get by with especially if you're not very comfortable and consistent with burning halftones and using higher mesh counts.
The image is hard to see and it didn't enlarge when I clicked on it.
I'd opt for the 156. But either way you should work on getting proper exposure which starts with the art, screen prep, emulsion type, coating technique and light source and how you go about determining your times.
The image is hard to see and it didn't enlarge when I clicked on it.
I'd opt for the 156. But either way you should work on getting proper exposure which starts with the art, screen prep, emulsion type, coating technique and light source and how you go about determining your times.