T-Shirt Forums banner

I've heard that i need screens stretched at different angles. Is this true?

1542 Views 8 Replies 7 Participants Last post by  nKm
Hi,
I'm new to all this, and I am just about to buy some screens to start printing t shirts at a local london studio.
I was going to buy 3 screens with a 50 or so mesh count. Is this correct? Also, i have heard that they need to be stretched at different angles? Is this correct and if so, what angles?
Treat me like an alien who knows nothing!
Thanks, Alex
1 - 9 of 9 Posts
No, a 50 mesh count is probably too low for what you are doing. 50 would be used for screening glitter.

For textile application you will be somewhere in the range from 110-305.

Never heard of screens being stretched at different angles. As far as I know they are all the same.
  • Like
Reactions: 1
No, a 50 mesh count is probably too low for what you are doing. 50 would be used for screening glitter.

For textile application you will be somewhere in the range from 110-305.
Not in London, which uses the metric system. 50T would be about 125 or so in US units. So 110-305 would be 43T to 120T.

Never heard of screens being stretched at different angles. As far as I know they are all the same.
Ditto. Could be a conflation with screen angles used in four colour process?
  • Like
Reactions: 1
Well in that case it sounds like you should be fine. :)

I think you're right...there must be some confusion there concerning halftone angles for multicolor printing.
Never heard of screens being stretched at different angles. As far as I know they are all the same.
Could be in reference to the X and Y axis. Not stretching mesh at different angles on the frame, but stretching the mesh in two directions...
  • Like
Reactions: 1
I agree. I think the angles you're hearing about are concerning virtual angles if you're doing halftones and those are done through a computer program (a rip program).

Have fun!
Actually it can make sense to angle the mesh for printing on t-shirts.
It makes only sense if you print halftones.
Angleing the mesh is not done by stretching the mesh in different directions but by turning the frame by x degrees.

Angled rasterdots printed through an angled screenmesh can prevent the so called object moiree which sometimes comes due to the fabric structure.
you may be referring to making your screens: you have to stretch first the mesh before you fasten it onto the frame? is that the one you are referring to?
What I meant is explained here:
[media]http://www.sefar.com/cms/medien.nsf/img/ADBA4A98B876711AC1256DDD00481E25/$FILE/sp_prmoire_leb_en.pdf[/media]
1 - 9 of 9 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top