'??? I don't understand. Are you just kidding? ' not at all. there is no industry standard when it comes to how much you should pay yourself. to have someone bang out shirts? $10-12/hr., $25-35 for a designer. or whatever, that depends, but at least those costs are easier to know. figuring in someone else's labour, sure, that's easy to put into a formula (or at least easier as that's a fixed expense). but, how much is the owner's time worth? it's completely up in the air. personally, i'd be happy with $20/hr, but that's not going to happen with every job, and if i priced every job based on that then my prices would be ridiculous if i added up every single second i spent on a shirt. but, with experience, cost cutting and better processes, your personal labour rate decreases and you earn more. but, you can't expect to earn $50 an hour like a skilled screen printer might when you first start off.
if you figure your labour to be what you would pay to have someone screen print for you, and produce at an average rate of production, that would be fine, but no one thinks like that. or few do.
' "Why wouldn't you, as a business owner, want to maximize your hourly wages ... and why wouldn't you include this in your pricing formula"?' maximizing your hourly wages, again, comes with experience, controlling production costs and equipment upgrades. what dollar amount does that come to? it can lead to being unfair to the customer by overcharging him. if you know how long it takes you to run 100 shirts, but your competition can do it in half that time, and you base your pricing and/or jobs you take on $50/hr just because that's what you want to earn in an hour, you'll get run out fast. if you base it on what you pay your workers and can produce shirts in a competitive amount of time, i would agree.
i agree, it is labour intensive. we don't do tons of shirts, but i know if i knocked out 100 shirts i'm going to feel it, lol. then again, all new jobs come with aches and pains until your body acclimates better. i consider it paying your dues. dues which the customer shouldn't have to pay for as that's not their problem. still, it's not as if it has to all be done in one sitting. stretch it out over a week and i wouldn't feel a thing.
'In my opinion, if more shop owners took the time to determine the true cost of running their shop (i.e. their Hourly Operating Costs) ... and actually incorporated these costs into their Pricing Model ... and applied them consistently when quoting jobs ... more owners would actually be in a position to make a profit ... instead of "racing to the bottom".' that's just it, you can't possibly know what your operating costs are until you have the experience of doing them, and not just on paper. until you figure out what you're doing with 100 shirts, it's going to take the experience of actually handling it.
in all reality, doing this job from a time standpoint is going to be abysmal profit-wise. it's going to be worth it's weight in gold in terms of experience. the next 100 shirt order will be better as you've figured some things out, and your hourly wage will increase. simple math will tell you what your actual labour cost is (but you can't know that until you've got a baseline to improve from). with some experience, you'll figure out how much you can reasonably make on 100 shirts, and if that doesn't reach your hourly wage goal, you upgrade/cut costs even more. even if they agreed to pay the OP's price, he's still not going to hit his hourly wage goal the first time out. i think he'd be damn lucky if he came close. i think it's fair to assume that a lot, if not most, of us are going to lose these first time battles, hence why no one expects you to make a profit for a year or two. same job three years from now, and $6 may sound like a more reasonable amount to charge, no?
so, how much is a newer business owner's time worth? it's worth very little given the experience, methods and production costs. and all that shouldn't be a customer's burden to bear in price, eh?
to me this is simple ~ i'd do the job because 1) i'm losing time, but i'm not losing any actual money 2) my time will improve based on what i learned on the first job and 3) if i waited for someone to pay what i wanted (based on no empirical evidence, mind you), i might be waiting around for a long time to get the kind of experience that would have helped me in other parts of production from the start. that's how i see it, at least.
i agree, i don't want to race to the bottom, but at the same time experience is right there, and so is a couple of bucks if you can sacrifice some extra spare time, time which will lessen with experience. and i agree again with having a good pricing strategy. the difference is i don't think your strategy should be based on what you *think* you should get paid, which will change from job to job anyway by virtue of being the owner and not a worker.
now, if i sit down and have to spend 3 hours re-doing artwork, that's one thing. and i think a reasonable set-up fee is in order, particularly since they're saving a little in shipping. don't think i'm saying this needs to be a labour of love by any stretch: the next person that asks and your price is $7.25 or whatever, but that's not what's on the table for dinner, and if you're like me you're hungry for experience even if it's not my first choice of restaurants.