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Burnt Map Edges

816 Views 2 Replies 3 Participants Last post by  Ripcord
Hi everybody,

I am trying to design the type of effect that I have produced in the sample file, which was done by applying a feather effect in Illustrator. I intend to print this on cotton t-shirts and have mesh counts of 160 and 230.

I´ve tried using a few different stipple brushes in Illustrator, but the results were disappointing. As well, I tried a multitude of different brushes in Photoshop, thinking that might be better, but still no luck. Not sure if it´s my technique that´s bad or that I´m not using the proper brush(es). I´m trying for a burnt page effect, or at the very least, a dark shade around the border to help separate it from the blue water.

Any suggestions on the best approach to take for this type of effect? Perhaps somebody can suggest a particular set of brushes that is ideally suited for it.

Thanks for any help you can provide.

Kind regards,

Mark

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I would definitely recommend using Photoshop for this instead of Illustrator.

You might try playing around more with colors. Look up some reference real burn paper to see some reference colors. I see much darker black burn at the edge and lighter yellow orange around the inside.

Work with a separate layer for each color so you can adjust each independently.

I would set the brush hardness pretty low and with medium opacity so you can slowly paint in the burn gradually.

Hope this helps! :)
I did this in Corel Draw but you can do something similar in Illustrator/ Photoshop. Might be a little hard to follow but take each step separately:

1.Took the original image and adjusted the gamma/ tone curve to get it as dark as possible. 2. Converted to monochrome bitmap and auto traced it to create the red mask (that's a vector object.) 3. Changed bitmap color to 50% gray and converted to a grayscale bitmap. 4. Took bitmap into PhotoPaint, created a mask and expanded the mask outline (I used 12 pixels.) 5. Back in Draw applied a Gaussian blur. 6: Converted to monochrome line art bitmap so I could change the color to brown. 7. Used the red mask to trim the blurred bitmap and then laid it over the original object.

It looks like I overdid the blur a little. I'd back off on it a bit if I were to do this again. Also a high resolution original would produce better results.
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