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Originally Posted by Renaishirt |  | | | | | | | | | Anyone know if there's a conversion system for image resolution to mesh count?
I'm trying to print out images with high pixelated half tones such as Victorian picture frames and skateboard wheels, should anyone need an example. | |  | |  | |
I'm sure we have some mis-communication with terms.
Do you need a mesh suggestion based on the line count of your halftone?
The image should be irrelevant, the screen & ink don't know or care.
"Pixelated halftones" would be halftones distorted or corrupted by large pixels - which liquid ink on textiles will change.
Mesh should be chosen to support the smallest 'spot' you want print and the mesh thickness is determines the ink deposit.
As a starting point I suggest:
40 line halftone 305 threads per inch
50 line halftone 305 threads per inch
60 line halftone 305 threads per inch
Then when you get some results, you can decide to make a mesh change for different results like changing golf clubs for different support or deposit.